Off-work2026

YouthBanking APP

$$$

Solo project, Product Design

Long story short

Long story short

Placeholder summary:

My role

  • Product Designer

Placeholder:

Disciplines involved

Research - Content - UX Design - Visual Design

The challenge

Placeholder:

Deep dive

Problem statement

Placeholder: Unfamiliar terminology can turn a simple learning experience into a series of interruptions. Glossary brings clear definitions together in one approachable place.

Our goal

Clarity at a glance

Help curious readers find a term, understand its meaning, and explore related ideas without losing their train of thought. This draft content will be replaced as the project develops.

Approach

Start with the essentials

Placeholder: Build the experience around the terms themselves, with a consistent structure that makes every definition easy to scan.

From discovery to understanding

  • Organize terms into useful, recognizable categories.
  • Pair concise definitions with practical examples.
  • Connect related terms to encourage exploration.
  • Explore a readable, responsive visual system.

Result

A foundation for learning

Placeholder: A first concept for a glossary that makes specialist language feel more accessible and gives new ideas space to connect.

Next steps

Expand the collection, test how readers discover and understand terms, and refine the experience based on their feedback. Final outcomes and project visuals will be added here later.